www.secuserv.ch
Home of Joel Wiesmann, Unix geek and shell lover *unfunf*
Software: OpenGL heightmap renderer
Platforms: Unix/Linux (possibly Mac too)
Version: xxx
Releasedate: 2006
Description:
OpenGL heightmap renderer takes a (2^x * 2^x) pixels grayscaled BMP and renders it in sexy 3d. It's nothing special, just a small project I did for school. The whole thing isn't coded very cleanly, so don't try to understand something :).
Please note that all comments, documentations and executables are in german.
l = Lichtberechnung durchschalten
q = Hoehendivisor inkrementieren
w = Hoehendivisor dekrementieren
m = Raster aktivieren
r = Refresh (wichtig sonst werden Aenderungen nicht aktiv!)

Installation instructions:
Unix/Linux/Mac users:
Err yes, install this OpenGL stuff for your system and compile the hole thing with "make" and hope you'll find a executable binary :).


OpenGL heightmap renderer SOURCE CODE & example heightmaps
Download (.tar.gz), 360kb
Cheap german OpenGL heightmap renderer presentation & background word document
Download (.doc), 587kb
www.secuserv.ch, 2007 by Joel Wiesmann