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www.secuserv.ch Home of Joel Wiesmann, Unix geek and shell lover *unfunf* |
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Software: OpenGL heightmap renderer Platforms: Unix/Linux (possibly Mac too) Version: xxx Releasedate: 2006 Description: OpenGL heightmap renderer takes a (2^x * 2^x) pixels grayscaled BMP and renders it in sexy 3d. It's nothing special, just a small project I did for school. The whole thing isn't coded very cleanly, so don't try to understand something :). Please note that all comments, documentations and executables are in german. l = Lichtberechnung durchschalten q = Hoehendivisor inkrementieren w = Hoehendivisor dekrementieren m = Raster aktivieren r = Refresh (wichtig sonst werden Aenderungen nicht aktiv!) Installation instructions: Unix/Linux/Mac users: Err yes, install this OpenGL stuff for your system and compile the hole thing with "make" and hope you'll find a executable binary :). |
OpenGL heightmap renderer SOURCE CODE & example heightmaps Download (.tar.gz), 360kb Cheap german OpenGL heightmap renderer presentation & background word document Download (.doc), 587kb |